10 Feb 00:02Fredbong
*New Guy, 0x000007b Error on Run.
9 Feb 15:52Alexandr
*Android
9 Feb 16:14gabomdq
**Android SDL_RWFromFile ERROR
9 Feb 16:18gabomdq
***Android SDL_RWFromFile ERROR
10 Feb 05:35Alexandr
****Android SDL_RWFromFile ERROR
11 Feb 07:36Sam Lantinga
**Android
10 Feb 14:41Karel Chaloupka
*cross compiling SDL issue 1.2.15
10 Feb 16:01Alberto Luaces
**cross compiling SDL issue 1.2.15
10 Feb 17:56Karel Chaloupka
***cross compiling SDL issue 1.2.15
10 Feb 18:05Gabriel Jacobo
****cross compiling SDL issue 1.2.15
10 Feb 18:08Karel Chaloupka
****cross compiling SDL issue 1.2.15
10 Feb 19:14Jonathan Dearborn
*****cross compiling SDL issue 1.2.15
10 Feb 17:51Karel Chaloupka
***cross compiling SDL issue 1.2.15
10 Feb 01:09Scott Sibley
*debugging android example
9 Feb 23:45Dimiter 'malkia' Stanev
*SDL2 for HP TouchPad and BlackBerry PlayBook?
9 Feb 17:17Mike Lawrence
*Time of screen update?
9 Feb 17:39Forest Hale
**Time of screen update?
9 Feb 18:06Mike Lawrence
***Time of screen update?
8 Feb 10:36riksweeney
*How to copy a certain part of the screen?
9 Feb 03:42codeboyjimmy
**How to copy a certain part of the screen?
8 Feb 01:02Brian Barnes
*SDL 2.0 patches
6 Feb 20:56vlag
*[SDL_image & ttf] Bug on OSX 10.5 32bit
8 Feb 08:33Eric Wing
**[SDL_image & ttf] Bug on OSX 10.5 32bit
9 Feb 12:23vlag
**[SDL_image & ttf] Bug on OSX 10.5 32bit
10 Feb 01:17Eric Wing
***[SDL_image & ttf] Bug on OSX 10.5 32bit
6 Feb 17:44Matthijs Kooijman
*Autorefresh on expose removed from 1.3/2.0 ?
6 Feb 15:31ecomsteve
*UpdateRect produces a black screen
7 Feb 22:07Wim Looman
*SDL 2.0 patches
8 Feb 00:55Sam Lantinga
**SDL 2.0 patches
8 Feb 01:15Wim Looman
***SDL 2.0 patches
7 Feb 21:41Atis
*SDL 2.0: Loading textures on iOS with alpha
7 Feb 22:08Atis
**SDL 2.0: Loading textures on iOS with alpha
8 Feb 03:59Sam Lantinga
***SDL 2.0: Loading textures on iOS with alpha
7 Feb 20:28D B
*SDL 1.2 Mac shortcut key passthrough
8 Feb 01:41RodrigoCard
**SDL 1.2 Mac shortcut key passthrough
9 Feb 03:03D B
***SDL 1.2 Mac shortcut key passthrough
9 Feb 15:22RodrigoCard
**SDL 1.2 Mac shortcut key passthrough
9 Feb 22:34Torsten Giebl
***SDL 1.2 Mac shortcut key passthrough
10 Feb 11:18Simon Owen
**SDL 1.2 Mac shortcut key passthrough
7 Feb 14:53Mike Lawrence
*Higher precision SDL_GetTicks()?
7 Feb 15:07Dimitris Zenios
**Higher precision SDL_GetTicks()?
7 Feb 16:29Patrick Baggett
***Higher precision SDL_GetTicks()?
7 Feb 21:46Mike Lawrence
**Higher precision SDL_GetTicks()?
7 Feb 22:14Patrick Baggett
***Higher precision SDL_GetTicks()?
8 Feb 00:08John Magnotti
****Higher precision SDL_GetTicks()?
8 Feb 06:10Forest Hale
****Higher precision SDL_GetTicks()?
8 Feb 16:27Patrick Baggett
*****Higher precision SDL_GetTicks()?
8 Feb 16:38Tim Angus
******Higher precision SDL_GetTicks()?
8 Feb 16:43Patrick Baggett
*******Higher precision SDL_GetTicks()?
7 Feb 13:15nimesh.chanchani
*Native SDL on Android and OpenWF C
9 Feb 19:02MBrening
**Native SDL on Android and OpenWF C
9 Feb 23:47josebagar
***Native SDL on Android and OpenWF C
10 Feb 07:09nimesh.chanchani
****Native SDL on Android and OpenWF C
10 Feb 12:14josebagar
**Native SDL on Android and OpenWF C
7 Feb 06:40mercurio7891
*[SDL 1.3] Create Opengl Context without window?
7 Feb 16:51Vittorio Giovara
**[SDL 1.3] Create Opengl Context without window?
8 Feb 10:36mercurio7891
**[SDL 1.3] Create Opengl Context without window?
8 Feb 17:14Patrick Baggett
***[SDL 1.3] Create Opengl Context without window?
9 Feb 01:00Forest Hale
****[SDL 1.3] Create Opengl Context without window?
8 Feb 17:44mercurio7891
**[SDL 1.3] Create Opengl Context without window?
8 Feb 18:02Patrick Baggett
***[SDL 1.3] Create Opengl Context without window?
8 Feb 21:29Wim Looman
****[SDL 1.3] Create Opengl Context without window?
8 Feb 23:42Nathaniel J Fries
**[SDL 1.3] Create Opengl Context without window?
9 Feb 02:49mercurio7891
**[SDL 1.3] Create Opengl Context without window?
7 Feb 01:32Vittorio Giovara
*SDL2 error on iOS (doublefree)
7 Feb 02:33Jeremy Jurksztowicz
**SDL2 error on iOS (doublefree)
7 Feb 11:30Tim Angus
**SDL2 error on iOS (doublefree)
7 Feb 15:38Vittorio Giovara
***SDL2 error on iOS (doublefree)
7 Feb 15:47Tim Angus
****SDL2 error on iOS (doublefree)
7 Feb 17:11Jeremy Jurksztowicz
*****SDL2 error on iOS (doublefree)
7 Feb 19:37Tim Angus
*****SDL2 error on iOS (doublefree)
6 Feb 16:12Dimitris Zenios
*Software renderer bug
6 Feb 17:15Bl0ckeduser
**Software renderer bug
6 Feb 19:15Dimitris Zenios
***Software renderer bug
6 Feb 04:22Dr. Quigley
*SDL Application crash...
6 Feb 14:58Mason Wheeler
**SDL Application crash...
6 Feb 16:22Dr. Quigley
**SDL Application crash...
6 Feb 16:57Kurt Nordstrom
***SDL Application crash...
8 Feb 01:42Dr. Quigley
**SDL Application crash...
8 Feb 01:58Dr. Quigley
***SDL Application crash...
8 Feb 02:13Alex Barry
****SDL Application crash...
8 Feb 23:56Dr. Quigley
**SDL Application crash...
8 Feb 23:56Dr. Quigley
***SDL Application crash...
9 Feb 00:04Alex Barry
****SDL Application crash...
9 Feb 02:52Dr. Quigley
**SDL Application crash...
9 Feb 15:58Alex Barry
***SDL Application crash...
10 Feb 22:33Dr. Quigley
**SDL Application crash...
6 Feb 04:33psychoalienx
*Pre-blitting in multiline text
6 Feb 14:45Jonathan Dearborn
**Pre-blitting in multiline text
6 Feb 16:54Andreas Schiffler
**Pre-blitting in multiline text
7 Feb 01:15psychoalienx
**Pre-blitting in multiline text
7 Feb 02:45Jonathan Dearborn
***Pre-blitting in multiline text
7 Feb 05:30psychoalienx
**Pre-blitting in multiline text
6 Feb 14:01Gabriel Jacobo
*Context switching / Texture reloading
9 Feb 16:06gabomdq
**Context switching / Texture reloading
5 Feb 07:00Brian Barnes
*SDL2 Testing (Ignore Last Message!)
5 Feb 06:48Brian Barnes
*SDL2 Testing (plus iOS bug)
5 Feb 04:09RodrigoCard
*How to detect if the screen resolution changed? (windowed)
5 Feb 04:37Alex Barry
**How to detect if the screen resolution changed? (windowed)
5 Feb 04:48RodrigoCard
**How to detect if the screen resolution changed? (windowed)