26 Apr 20:33 2015Julian Marchant
*I'm getting blank surfaces... any idea why?
26 Apr 10:18 2015zellJunior
*What reasons would SDLNet_TCP_Send block for?
26 Apr 01:54 2015JeZ-l-Lee
*[OT]-How To Protect Game Assets?(Audio/Visuals)
26 Apr 02:13 2015Philip Bennefall
**[OT]-How To Protect Game Assets?(Audio/Visuals)
26 Apr 03:34 2015Jared Maddox
**[OT]-How To Protect Game Assets?(Audio/Visuals)
26 Apr 03:52 2015Daniel Gibson
***[OT]-How To Protect Game Assets?(Audio/Visuals)
25 Apr 22:54 2015MrTAToad
*SDL Networking
25 Apr 16:34 2015MrTAToad
*SDL Networking
25 Apr 08:33 2015Timodor
*DuaL Touch ANDRIOD
25 Apr 09:55 2015Ying-Ruei Liang
**DuaL Touch ANDRIOD
25 Apr 12:05 2015Naith
**DuaL Touch ANDRIOD
25 Apr 14:25 2015Timodor
***DuaL Touch ANDRIOD
25 Apr 16:47 2015Timodor
****DuaL Touch ANDRIOD
25 Apr 17:04 2015Jonathan Dearborn
*****DuaL Touch ANDRIOD
26 Apr 02:27 2015Timodor
**DuaL Touch ANDRIOD
26 Apr 05:47 2015Jonathan Dearborn
***DuaL Touch ANDRIOD
24 Apr 15:15 2015JeZ-l-Lee
*[SDL2]-"LettersFall" Alpha Final - Please Help Test!
24 Apr 09:34 2015Eric Wing
*Android: SDLActivity safe to subclass?
23 Apr 15:52 2015MrTAToad
*SDL2 Documentation
23 Apr 15:35 2015MrTAToad
*Final 2.0.4 TODO...
23 Apr 04:04 2015bilsch01
*SDL_SetTextInputRect actually allows text input to rect ?
23 Apr 04:14 2015Alex Baines
**SDL_SetTextInputRect actually allows text input to rect ?
23 Apr 04:47 2015Jonathan Dearborn
***SDL_SetTextInputRect actually allows text input to rect ?
24 Apr 16:26 2015Sik the hedgehog
***SDL_SetTextInputRect actually allows text input to rect ?
22 Apr 17:42 2015JeZ-l-Lee
*[OT]-"sprintf_s()" - (C) & (R) Symbol Characters?
22 Apr 18:05 2015Justin Coleman
**[OT]-"sprintf_s()" - (C) & (R) Symbol Characters?
22 Apr 00:01 2015JeZ-l-Lee
*[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 02:02 2015Naith
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 16:11 2015Jonas Thiem
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 17:18 2015JeZ-l-Lee
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 17:28 2015Jonathan Dearborn
***[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 17:57 2015Daniel Gibson
****[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 21:25 2015Eirik Byrkjeflot Anonsen
*****[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 21:55 2015Jonathan Dearborn
******[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 22:03 2015Ryan C. Gordon
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 22:09 2015JeZ-l-Lee
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 22:24 2015JeZ-l-Lee
***[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 22:48 2015Alex Baines
****[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 23:11 2015Jonathan Dearborn
*****[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 23:16 2015Ryan C. Gordon
******[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
22 Apr 23:14 2015Ryan C. Gordon
***[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
23 Apr 00:35 2015JeZ-l-Lee
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
23 Apr 00:58 2015Alex Baines
***[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
24 Apr 01:45 2015Ryan C. Gordon
****[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
23 Apr 02:38 2015JeZ-l-Lee
**[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
23 Apr 06:38 2015JeZ-l-Lee
***[2.0.3/Windows]-Issues With "SDL_GetPrefPath()" ?
21 Apr 21:11 2015JeZ-l-Lee
*[SDL2/Windows]-SDL_RenderSetClipRect() & Window Resizing?
21 Apr 21:31 2015Jonathan Dearborn
**[SDL2/Windows]-SDL_RenderSetClipRect() & Window Resizing?
22 Apr 18:10 2015JeZ-l-Lee
**[SDL2/Windows]-SDL_RenderSetClipRect() & Window Resizing
21 Apr 09:02 2015ancientcc
*Cross-platform C++ SDK based on SDL
21 Apr 06:42 2015JeZ-l-Lee
*SDL1/OGL To SDL2/DX Conversion-"glScissor" Alternative?
21 Apr 06:59 2015Jonathan Dearborn
**SDL1/OGL To SDL2/DX Conversion-"glScissor" Alternative?
21 Apr 15:23 2015JeZ-l-Lee
**SDL1/OGL To SDL2/DX Conversion-"glScissor" Alterna
19 Apr 09:31 2015Malkierian
*Windows Phone 8 SDL support
19 Apr 13:35 2015T-Bone
**Windows Phone 8 SDL support
20 Apr 05:53 2015Jared Maddox
**Windows Phone 8 SDL support
19 Apr 07:36 2015Dennis
*IME problems about TSF and IMM
26 Apr 12:28 2015Dennis
**IME problems about TSF and IMM
26 Apr 17:46 2015Sik the hedgehog
***IME problems about TSF and IMM
26 Apr 17:53 2015Jiang Jiang
****IME problems about TSF and IMM
19 Apr 00:20 2015AYOTECH14413
*What am I doing wrong with SDL_LockTexture()
13 Mar 14:55 2015mjspritzer
*GamePad Right Trigger polls as cbutton(leftstick) and caxis
13 Mar 16:07 2015mjspritzer
**GamePad Right Trigger polls as cbutton(leftstick) and caxis
2 Apr 10:06 2015blackart
*How can I use SDL2 within existing iOS UIWindow or UIView
6 Apr 19:02 2015DLudwig
**How can I use SDL2 within existing iOS UIWindow or UIView
7 Apr 04:11 2015Eric Wing
***How can I use SDL2 within existing iOS UIWindow or UIView
22 Mar 18:57 2015lakibuk
*Set dimensions of fullscreen window (SDL 2)
23 Mar 13:31 2015lakibuk
**Set dimensions of fullscreen window (SDL 2)
16 Mar 21:58 2015yaronct
*OpenGL ES 3.0/3.1
19 Apr 01:15 2015Steffen Hein
**OpenGL ES 3.0/3.1
19 Apr 01:22 2015Alex Szpakowski
***OpenGL ES 3.0/3.1
19 Apr 01:27 2015Emmanuel Gil Peyrot
****OpenGL ES 3.0/3.1
19 Apr 01:31 2015Alex Szpakowski
*****OpenGL ES 3.0/3.1
19 Apr 01:28 2015Steffen Hein
****OpenGL ES 3.0/3.1
19 Apr 13:33 2015yaronct
**OpenGL ES 3.0/3.1
19 Apr 17:43 2015Emmanuel Gil Peyrot
***OpenGL ES 3.0/3.1
13 Mar 15:35 2015mjspritzer
*SDL Support Community Facebook Page
1 Apr 20:10 2015breathe67
*seeking lua binding
17 Apr 22:50 2015McNemisis
*Raspberry pi Alpha transparency
18 Apr 00:01 2015McNemisis
**Raspberry pi Alpha transparency
1 Mar 17:22 2015McNemisis
**Raspberry pi Alpha transparency
19 Mar 13:22 2015Twk Amz
*Is it possible to use shaders with SDL renderer?
19 Apr 01:49 2015Jonathan Dearborn
**Is it possible to use shaders with SDL renderer?
3 Mar 19:57 2015tjpalmer
*SDL_RenderCopy scaling artifacts
4 Mar 09:59 2015mbabuskov
**SDL_RenderCopy scaling artifacts
4 Mar 13:39 2015Pallav Nawani
***SDL_RenderCopy scaling artifacts
4 Mar 14:10 2015tjpalmer
**SDL_RenderCopy scaling artifacts
4 Mar 20:44 2015mbabuskov
***SDL_RenderCopy scaling artifacts
4 Mar 21:06 2015tjpalmer
****SDL_RenderCopy scaling artifacts
19 Apr 01:41 2015Jonathan Dearborn
*****SDL_RenderCopy scaling artifacts
17 Apr 04:33 2015Sean Colombo
*SDL_SetWindowResizable (resizable at runtime rather than construction)
18 Apr 00:24 2015McNemisis
*Raspberry pi Alpha transparency
4 Apr 12:26 2015yaronct
*In Android, rotation of the phone restarts the app
4 Apr 15:02 2015yaronct
**In Android, rotation of the phone restarts the app
6 Apr 17:11 2015AntTheAlchemist
***In Android, rotation of the phone restarts the app
7 Apr 04:09 2015Eric Wing
****In Android, rotation of the phone restarts the app
16 Apr 19:54 2015Bill Kendrick
*****In Android, rotation of the phone restarts the app
7 Apr 16:28 2015yaronct
**In Android, rotation of the phone restarts the app
26 Mar 19:49 2015vastrolorde
*Scaling
17 Apr 19:58 2015McNemisis
*Raspberry pi Alpha transparency