27 Jul 12:31 2014Sik the hedgehog
*Candidate list with ibus in fullscreen mode
27 Jul 16:46 2014Alex Baines
**Candidate list with ibus in fullscreen mode
27 Jul 17:00 2014Sik the hedgehog
***Candidate list with ibus in fullscreen mode
27 Jul 06:25 2014Ryan C. Gordon
*SDL_QueueAudio()....
27 Jul 17:06 2014Gabriel Jacobo
**SDL_QueueAudio()....
27 Jul 19:40 2014Sam Lantinga
***SDL_QueueAudio()....
27 Jul 19:50 2014Ryan C. Gordon
***SDL_QueueAudio()....
28 Jul 20:05 2014tehcloud
**SDL_QueueAudio()....
27 Jul 05:40 2014Sik the hedgehog
*Candidate list appearing at the wrong coordinates
27 Jul 06:03 2014Sik the hedgehog
**Candidate list appearing at the wrong coordinates
27 Jul 10:08 2014Sik the hedgehog
***Candidate list appearing at the wrong coordinates
27 Jul 16:40 2014Alex Baines
****Candidate list appearing at the wrong coordinates
27 Jul 17:51 2014Alex Baines
*****Candidate list appearing at the wrong coordinates
27 Jul 19:26 2014Sik the hedgehog
******Candidate list appearing at the wrong coordinates
26 Jul 14:11 2014ShiroAisu
*How many threads / mutexes can we use?
27 Jul 05:32 2014Ryan C. Gordon
**How many threads / mutexes can we use?
27 Jul 20:27 2014Jorge Rodriguez
***How many threads / mutexes can we use?
26 Jul 12:37 2014Zammalad
*Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 13:42 2014Robotic-Brain
**Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 14:41 2014Jonathan Dearborn
***Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 14:45 2014Zammalad
**Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 15:07 2014Robotic-Brain
***Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 20:44 2014Sik the hedgehog
****Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 20:46 2014Alex Szpakowski
*****Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 21:29 2014Sik the hedgehog
******Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 21:37 2014Jonathan Dearborn
*******Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 21:39 2014Alex Szpakowski
********Safe/acceptable to call SDL_SetTextureColorMod a lot?
26 Jul 23:26 2014Zammalad
**Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 00:08 2014Robotic-Brain
***Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 01:13 2014Zammalad
**Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 03:06 2014Robotic-Brain
***Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 09:24 2014Sam Lantinga
****Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 12:13 2014Zammalad
**Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 14:23 2014Robotic-Brain
***Safe/acceptable to call SDL_SetTextureColorMod a lot?
27 Jul 20:03 2014Zammalad
**Safe/acceptable to call SDL_SetTextureColorMod a lot?
29 Jul 00:38 2014Zammalad
***Safe/acceptable to call SDL_SetTextureColorMod a lot?
25 Jul 20:11 2014Alvin Beach
*SDL_CreateWindowFrom and blocking SDL_CreateRenderer
26 Jul 19:58 2014Alvin Beach
**SDL_CreateWindowFrom and blocking SDL_CreateRenderer
28 Jul 18:52 2014perilsensitive
**SDL_CreateWindowFrom and blocking SDL_CreateRenderer
28 Jul 18:57 2014perilsensitive
***SDL_CreateWindowFrom and blocking SDL_CreateRenderer
23 Jul 21:01 2014Alexey Petruchik
*[PATCH] Hint for SYSTEM_UI_FLAG_LOW_PROFILE on android
24 Jul 15:31 2014Gabriel Jacobo
**[PATCH] Hint for SYSTEM_UI_FLAG_LOW_PROFILE on android
27 Jul 11:26 2014Alexey Petruchik
***[PATCH] Hint for SYSTEM_UI_FLAG_LOW_PROFILE on android
23 Jul 18:33 2014mr_tawan
*load bmp returns NULL
23 Jul 18:34 2014Naith
**load bmp returns NULL
23 Jul 18:36 2014Naith
**load bmp returns NULL
23 Jul 18:25 2014Naith
*load bmp returns NULL
23 Jul 18:09 2014Naith
*load bmp returns NULL
23 Jul 18:03 2014Naith
*load bmp returns NULL
23 Jul 17:49 2014mr_tawan
*load bmp returns NULL
23 Jul 17:51 2014Naith
**load bmp returns NULL
23 Jul 17:54 2014Naith
**load bmp returns NULL
23 Jul 17:06 2014Naith
*load bmp returns NULL
23 Jul 15:32 2014Naith
*load bmp returns NULL
23 Jul 15:26 2014Naith
*load bmp returns NULL
23 Jul 03:10 2014Alex Barry
*Anyone want to maintain a chocolatey package?
23 Jul 05:19 2014Scott Percival
**Anyone want to maintain a chocolatey package?
23 Jul 05:29 2014Alex Barry
***Anyone want to maintain a chocolatey package?
23 Jul 05:38 2014Scott Percival
****Anyone want to maintain a chocolatey package?
23 Jul 01:05 2014MrTAToad
*TEXTINPUT & Return/Backspace
23 Jul 03:13 2014Sik the hedgehog
**TEXTINPUT & Return/Backspace
28 Jul 21:44 2014MrTAToad
**TEXTINPUT & Return/Backspace
22 Jul 21:27 2014simon
*Logitech Steering Wheels/Force Feedback protocol
22 Jul 21:14 2014mr_tawan
*load bmp returns NULL
22 Jul 22:02 2014Naith
**load bmp returns NULL
22 Jul 19:33 2014Alvin Beach
*SDL_WINDOWID equivalent in SDL2
22 Jul 20:04 2014Alvin Beach
**SDL_WINDOWID equivalent in SDL2
22 Jul 05:29 2014samleo
*Question about SDL2 window
21 Jul 16:28 2014JeZ-l-Lee
*Questions About *ubuntu Linux *.DEB Packaging...
23 Jul 05:21 2014samleo
**Questions About *ubuntu Linux *.DEB Packaging...
23 Jul 20:19 2014JeZ-l-Lee
***Questions About *ubuntu Linux *.DEB Packaging...
23 Jul 21:08 2014Sik the hedgehog
****Questions About *ubuntu Linux *.DEB Packaging...
24 Jul 02:45 2014JeZ-l-Lee
**Questions About *ubuntu Linux *.DEB Packaging...
24 Jul 04:12 2014John
***Questions About *ubuntu Linux *.DEB Packaging...
24 Jul 06:17 2014samleo
**Questions About *ubuntu Linux *.DEB Packaging...
24 Jul 18:47 2014JeZ-l-Lee
***Questions About *ubuntu Linux *.DEB Packaging...
21 Jul 14:23 2014Naith
*load bmp returns NULL
21 Jul 14:17 2014Naith
*load bmp returns NULL
21 Jul 14:22 2014Naith
**load bmp returns NULL
21 Jul 14:14 2014Naith
*load bmp returns NULL
20 Jul 20:54 2014mr_tawan
*load bmp returns NULL
20 Jul 19:03 2014mr_tawan
*load bmp returns NULL
19 Jul 23:31 2014Alexander Chaliovski
*Landscape and Portrait modes with SDL and OpenGL ES
20 Jul 10:51 2014Scott Percival
**Landscape and Portrait modes with SDL and OpenGL ES
20 Jul 11:00 2014Alexander Chaliovski
***Landscape and Portrait modes with SDL and OpenGL ES
23 Jul 05:29 2014Scott Percival
****Landscape and Portrait modes with SDL and OpenGL ES
19 Jul 17:06 2014RunningOn
*SDL_RenderReadPixels only reads pixel from texture of window
19 Jul 15:41 2014RunningOn
*How to disable libpng warning: known incorrect sRGB profile
19 Jul 15:47 2014Alex Barry
**How to disable libpng warning: known incorrect sRGB profile
19 Jul 16:43 2014Jonas Kulla
***How to disable libpng warning: known incorrect sRGB profile
19 Jul 16:47 2014Sik the hedgehog
****How to disable libpng warning: known incorrect sRGB profile
19 Jul 20:53 2014Alex Barry
****How to disable libpng warning: known incorrect sRGB profile
19 Jul 15:56 2014Jonas Kulla
**How to disable libpng warning: known incorrect sRGB profile
19 Jul 16:40 2014RunningOn
**How to disable libpng warning: known incorrect sRGB profile
19 Jul 20:08 2014Javier Flores
**How to disable libpng warning: known incorrect sRGB profile
17 Jul 16:37 2014Steven Newbury
*Wayland/libinput
17 Jul 16:45 2014Gabriel Jacobo
**Wayland/libinput
17 Jul 16:58 2014Steven Newbury
***Wayland/libinput
18 Jul 08:16 2014Sam Lantinga
***Wayland/libinput
16 Jul 19:07 2014Manuel Montoto
*ftol