6 Feb 08:30 2016Vinson Lee
*[PATCH] mesa/extensions: Fix NVX_gpu_memory_info lexicographical order
6 Feb 06:20 2016Jason Ekstrand
*[PATCH 0/6] nir/i965: Separate samplers and textures
6 Feb 06:20 2016Jason Ekstrand
**[PATCH 5/6] i965/vec4: Separate the sampler from the surface in genera
6 Feb 06:20 2016Jason Ekstrand
**[PATCH 1/6] nir: Separate texture from sampler in nir_tex_instr
6 Feb 06:20 2016Jason Ekstrand
**[PATCH 3/6] i965/fs: Separate the sampler from the surface in generate
6 Feb 06:20 2016Jason Ekstrand
**[PATCH 2/6] i965/fs: Add an enum for keeping track of texture instruci
6 Feb 06:20 2016Jason Ekstrand
**[PATCH 4/6] i965/fs: Plumb separate surfaces and samplers through from
6 Feb 06:20 2016Jason Ekstrand
**[PATCH 6/6] i965/vec4: Plumb separate surfaces and samplers through fr
6 Feb 06:10 2016Jason Ekstrand
*[RFC 0/6] nir: Rework the way texture instructions reference samplers
6 Feb 06:10 2016Jason Ekstrand
**[RFC 1/6] nir: Add a helper for copying a deref_var
6 Feb 06:10 2016Jason Ekstrand
**[RFC 6/6] nir: Rework the way texture instructions reference samplers
6 Feb 06:10 2016Jason Ekstrand
**[RFC 4/6] i965/nir: Lower samplers before uniforms
6 Feb 06:10 2016Jason Ekstrand
**[RFC 5/6] nir: Replace tex_instr.array_size with max_sampler_index
6 Feb 06:10 2016Jason Ekstrand
**[RFC 3/6] nir/types: Advertise 1 vector component for sampler types
6 Feb 06:10 2016Jason Ekstrand
**[RFC 2/6] nir/builder: Add a helper for loading from a deref_var
6 Feb 03:57 2016Timothy Arceri
*GLSL IR is no longer cool where to from here?
6 Feb 01:56 2016Brian Paul
*[PATCH 1/4] tgsi: break gigantic tgsi_scan_shader() function into piec
6 Feb 01:56 2016Brian Paul
**[PATCH 2/4] tgsi: use switches instead of big if/else ifs
6 Feb 01:56 2016Brian Paul
**[PATCH 3/4] tgsi: s/true/TRUE/ in tgsi_scan.c
6 Feb 01:56 2016Brian Paul
**[PATCH 4/4] tgsi: minor whitespace fixes in tgsi_scan.c
6 Feb 08:28 2016eocallaghan
**[PATCH 1/4] tgsi: break gigantic tgsi_scan_shader() function into piec
6 Feb 01:55 2016Brian Paul
*[PATCH] st/mesa: move VS creation in bitmap code
6 Feb 01:54 2016Brian Paul
*[PATCH] mesa: move GL_ARB_debug_output code into new debug_output.c fi
6 Feb 02:28 2016Timothy Arceri
**[PATCH] mesa: move GL_ARB_debug_output code into new debug_output.c fi
6 Feb 01:54 2016Brian Paul
*[PATCH 1/3] gallium/util: whitespace, formatting fixes in u_debug.c
6 Feb 01:54 2016Brian Paul
**[PATCH 2/3] gallium/util: put image dumping functions into separate fi
6 Feb 01:54 2016Brian Paul
**[PATCH 3/3] gallium/util: switch over to new u_debug_image.[ch] code
6 Feb 01:32 2016bugzilla-daemon
*[Bug 94016] make check MesaExtensionsTest.AlphabeticallySorted regress
5 Feb 23:54 2016Jan Vesely
*[PATCH 1/1] r600, compute: Do not overwrite pipe_resource.screen
6 Feb 03:18 2016Nicolai Hähnle
**[PATCH 1/1] r600, compute: Do not overwrite pipe_resource.screen
5 Feb 23:51 2016Marek Olšák
*[PATCH] radeonsi: don't emit unnecessary NULL exports for unbound targ
6 Feb 03:08 2016Nicolai Hähnle
**[PATCH] radeonsi: don't emit unnecessary NULL exports for unbound targ
5 Feb 22:59 2016Sameer Kibey
*[PATCH v2] workarounds: Update workaround names and platforms
5 Feb 22:55 2016Sameer Kibey
*[PATCH v2 i-g-t] igt/list-workarounds: Extend the script to Mesa
6 Feb 00:46 2016Damien Lespiau
**[PATCH v2 i-g-t] igt/list-workarounds: Extend the script to Mesa
6 Feb 01:12 2016Dylan Baker
***[PATCH v2 i-g-t] igt/list-workarounds: Extend the script to Mesa
5 Feb 22:11 2016Miklós Máté
*[PATCH 0/7] Fixes for SW:KotOR (v2)
5 Feb 22:11 2016Miklós Máté
**[PATCH 4/7] mesa: remove check_compatible() in make_current
5 Feb 22:11 2016Miklós Máté
**[PATCH 1/7] mesa: optionally associate a gl_program to ati_fragment_sh
5 Feb 23:41 2016Matt Turner
***[PATCH 1/7] mesa: optionally associate a gl_program to ati_fragment_sh
5 Feb 22:11 2016Miklós Máté
**[PATCH 6/7] glx: remove incorrect refcounting of DRIdrawable
5 Feb 22:11 2016Miklós Máté
**[PATCH 5/7] st/mesa: fix handling the fallback texture
5 Feb 22:11 2016Miklós Máté
**[PATCH 3/7] st/mesa: enable GL_ATI_fragment_shader
5 Feb 22:11 2016Miklós Máté
**[PATCH 7/7] mesa: optimize out the realloc from glCopyTexImagexD()
5 Feb 22:26 2016Ilia Mirkin
***[PATCH 7/7] mesa: optimize out the realloc from glCopyTexImagexD()
5 Feb 22:11 2016Miklós Máté
**[PATCH 2/7] st/mesa: implement GL_ATI_fragment_shader
5 Feb 22:22 2016Ilia Mirkin
***[PATCH 2/7] st/mesa: implement GL_ATI_fragment_shader
6 Feb 00:05 2016Matt Turner
***[PATCH 2/7] st/mesa: implement GL_ATI_fragment_shader
6 Feb 04:07 2016Ian Romanick
***[PATCH 2/7] st/mesa: implement GL_ATI_fragment_shader
6 Feb 00:11 2016Matt Turner
**[PATCH 0/7] Fixes for SW:KotOR (v2)
5 Feb 22:04 2016Ian Romanick
*[PATCH 01/11] mesa: Refactor _mesa_framebuffer_renderbuffer
5 Feb 22:04 2016Ian Romanick
**[PATCH 05/11] meta: Don't save or restore the renderbuffer binding
5 Feb 22:04 2016Ian Romanick
**[PATCH 03/11] i965/meta: Use _mesa_CreateRenderbuffers instead of _mes
5 Feb 22:04 2016Ian Romanick
**[PATCH 08/11] i965/meta: Don't pollute the renderbuffer namespace
5 Feb 22:04 2016Ian Romanick
**[PATCH 04/11] meta: Use _mesa_CreateRenderbuffers instead of _mesa_Gen
5 Feb 22:04 2016Ian Romanick
**[PATCH 09/11] meta/decompress: Track renderbuffer using gl_renderbuffe
5 Feb 22:04 2016Ian Romanick
**[PATCH 07/11] i965/meta: Use internal functions for renderbuffer acces
5 Feb 22:04 2016Ian Romanick
**[PATCH 02/11] mesa: Refactor renderbuffer_storage to make _mesa_render
5 Feb 22:04 2016Ian Romanick
**[PATCH 11/11] meta/decompress: Don't pollute the renderbuffer namespac
5 Feb 22:04 2016Ian Romanick
**[PATCH 10/11] meta: Use internal functions for renderbuffer access
5 Feb 22:04 2016Ian Romanick
**[PATCH 06/11] i965/meta: Return struct gl_renderbuffer* from brw_get_r
6 Feb 00:04 2016Anuj Phogat
**[PATCH 01/11] mesa: Refactor _mesa_framebuffer_renderbuffer
6 Feb 00:32 2016Anuj Phogat
***[PATCH 01/11] mesa: Refactor _mesa_framebuffer_renderbuffer
5 Feb 20:20 2016Marek Olšák
*[PATCH 00/18] RadeonSI: Restructuring shader codegen part 3
5 Feb 20:20 2016Marek Olšák
**[PATCH 05/18] radeonsi: remove si_shader::ps_input_interpolate
5 Feb 20:20 2016Marek Olšák
**[PATCH 03/18] radeonsi: move SPI_PS_INPUT_CNTL value computation to a
5 Feb 21:51 2016Nicolai Hähnle
***[PATCH 03/18] radeonsi: move SPI_PS_INPUT_CNTL value computation to a
5 Feb 20:20 2016Marek Olšák
**[PATCH 02/18] radeonsi: generate a color_two_side variant only if the
5 Feb 20:20 2016Marek Olšák
**[PATCH 11/18] radeonsi: don't emit unnecessary NULL exports for unboun
5 Feb 22:11 2016Nicolai Hähnle
***[PATCH 11/18] radeonsi: don't emit unnecessary NULL exports for unboun
5 Feb 20:20 2016Marek Olšák
**[PATCH 07/18] radeonsi: split PS input interpolation code into its own
5 Feb 20:20 2016Marek Olšák
**[PATCH 01/18] radeonsi: move si_shader_context initialization into a s
5 Feb 20:20 2016Marek Olšák
**[PATCH 08/18] radeonsi: don't force gl_SampleMaskIn to 1 for smoothing
5 Feb 20:20 2016Marek Olšák
**[PATCH 10/18] radeonsi: dump SPI_PS_INPUT values along with shader sta
5 Feb 20:20 2016Marek Olšák
**[PATCH 14/18] radeonsi: make LLVM IR dumping less messy
5 Feb 20:20 2016Marek Olšák
**[PATCH 16/18] radeonsi: split out code for deleting si_shader
5 Feb 20:20 2016Marek Olšák
**[PATCH 04/18] radeonsi: move BCOLOR PS input locations after all other
5 Feb 20:20 2016Marek Olšák
**[PATCH 06/18] radeonsi: implement forcing per-sample_interpolation usi
5 Feb 20:20 2016Marek Olšák
**[PATCH 09/18] radeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns
5 Feb 20:20 2016Marek Olšák
**[PATCH 12/18] radeonsi: remove useless code that handles dx10_clamp_mo
5 Feb 20:20 2016Marek Olšák
**[PATCH 15/18] radeonsi: move code writing tess factors into a separate
5 Feb 20:20 2016Marek Olšák
**[PATCH 13/18] radeonsi: move a few r600_can_dump_shader calls to where
5 Feb 20:20 2016Marek Olšák
**[PATCH 18/18] gallium/radeon: add a function for adding llvm function
5 Feb 20:20 2016Marek Olšák
**[PATCH 17/18] radeonsi: compile geometry shaders immediately
5 Feb 22:14 2016Nicolai Hähnle
**[PATCH 00/18] RadeonSI: Restructuring shader codegen part 3
5 Feb 12:44 2016Edward O'Callaghan
*[PATCH v2 1/9] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 4/9] gallium/trace: Dump no.of samples and layers in fb stat
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 3/9] gallium: Put no.of {samples, layers} into pipe_framebuf
5 Feb 17:41 2016Marek Olšák
***[PATCH v2 3/9] gallium: Put no.of {samples, layers} into pipe_framebuf
5 Feb 18:06 2016Ilia Mirkin
***[PATCH v2 3/9] gallium: Put no.of {samples, layers} into pipe_framebuf
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 5/9] mesa/st: Update framebuffer state with no.of samples, l
5 Feb 19:38 2016Ilia Mirkin
***[PATCH v2 5/9] mesa/st: Update framebuffer state with no.of samples, l
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 7/9] r600g: Enable ARB_framebuffer_no_attachments
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 8/9] nvc0: handle the case where there are no framebuffer at
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 9/9] GL3.txt: Mark ARB_framebuffer_no_attachments as done
5 Feb 17:38 2016Marek Olšák
***[PATCH v2 9/9] GL3.txt: Mark ARB_framebuffer_no_attachments as done
5 Feb 12:44 2016Edward O'Callaghan
**[PATCH v2 6/9] radeonsi: Enable ARB_framebuffer_no_attachments
5 Feb 17:43 2016Marek Olšák
***[PATCH v2 6/9] radeonsi: Enable ARB_framebuffer_no_attachments
5 Feb 17:46 2016Ilia Mirkin
****[PATCH v2 6/9] radeonsi: Enable ARB_framebuffer_no_attachments
5 Feb 17:47 2016Marek Olšák
*****[PATCH v2 6/9] radeonsi: Enable ARB_framebuffer_no_attachments